How I revived a legacy desktop game to make a standalone embedded device. This project can be used as a base for evaluating modern technology.
This is a journey of a pinball simulator that was started 20 years ago, that did you not evolve much over last decade, until recently...
Expect demos and track progress
How I revived a legacy desktop game to make a standalone embedded device. This project can be used as a base for evaluating modern technology.
This is a journey of a pinball simulator that was started 20 years ago, that did you not evolve much over last decade, until recently...
During 2020 lock-down (first one) to get busy, I revived this project by building a "Pincab" machine to push the experience forward.
We'll compare strategies for prototyping a standalone embedded device from legacy desktop application (OpenGL, SDL).
This project is a good platform to illustrate various hardware or software stack, and migrate to more modern technologies and related communities (free GPU drivers, Wayland, DebOS, Yocto).
I'll share tips on how to replicate the setup using salvaged low cost materials, from legacy hardware to popular single board computers, interacting with micro controller and sensors.